
You might slide a thousand feet over hill and dale and then bounce up, a bit woozy but more or less ready to have another go. In that silent, elongated moment before impact, you can’t predict how it’ll turn out. That’s the fragile beauty of the wipeout. There’s plenty of time to realize that you’re at the epicenter of an uncontrolled event, the outcome of which is very much in doubt. Coyote, you’ll notice, always hovers motionless for a beat before disappearing into a dot on the canyon floor.) What hangs for a moment, hovering in midair, will very shortly and quite inexorably plummet back to earth.

It’s only for the merest fraction of a heartbeat, some minor multiple of a nanosecond, but there comes a moment in every monster wipeout when it seems as if time and natural law have been suspended.

Two career players can in theory meet on one planet to compete with one another, but the easier option for the very enjoyable multiplayer game is simply to take advantage of the standard practice mode.Īn easy game to dismiss at a glance, but one which gives great reward to those who look beyond the surface.Heading out the door? Read this article on the new Outside+ app available now on iOS devices for members! The game has a lot of lasting appeal once you get into the full "career" mode where you can bet on your own (and other peoples) matches, and travel through the galaxy to compete on different worlds, in different arenas, with increasingly difficult opponents. The main gameplay is basically like 'Tron' or 'Worm' and is very fun, although not overly smooth on the plain a500, but the controls here are like any other racer, left/right, slow/fast with appropriate turning circles, and fire to jump (if you have a good enough hoverboard) - and there's even a few powerups to collect along the way. Thankfully, the shift keys act as volume controls, allowing you to kill the music at your discretion. The music is let down not by composition, but by the choice of sounds which do grate after a while. The menu can be confusing, because it has no text, but if you have access to the manual thats easily solved everything does eventually make sense.

A WHDLoad slave for this game would work wonders, as the disk routine is rather clunky. Actually, this game is an absolute gem, but has a terrible ADF version, and should really only be played from IPF or original disk.
